List of hardware and software that one needs for photogrammetry
Contents
If you want to achieve professional results in photogrammetry, having the right hardware and software is essential. Below is a list of tools that we use in our workflow.
Software
Image pre-processing
These software will ensure clean and color-consistent data for reconstruction.
- Adobe Lightroom
- Helicon Focus
- RawTherapee
Photogrammetry
These software help in generating point clouds, meshes, and textures from calibrated image sets.
- RealityCapture
- Agisoft Metashape
Mesh processing
These software will do mesh cleanup, sculpting, and optimization in the post-reconstruction.
- ZBrush
- MeshLab
- MeshMixer
- Blender
Retopology
These software will creating clean, animation-friendly geometry from scanned meshes.
- TopoGun 3
- Blender
Texture bake
These software will transferring high-resolution detail and maps to lower-resolution geometry.
- RealityCapture
- Agisoft Metashape (Delighter)
- Substance 3D Painter/graph
- ArtEngine
- Marmoset Toolbag
- Knald
- xNormal
Texture Processing
These software will post-processe PBR maps and refine texture quality.
- ArtEngine
- Substance 3D Painter
- Affinity Photo
- Topaz Suite
- Quixel Mixer
- Substance 3D Sampler
Hardware
Camera
- Sony Alpha 7 V: working horse, full-frame mirrorless camera
Tripod
- xRite Passport
- Nodal Ninja Monopod (3m)
Flash
- Ar400 ringflash with polarisation
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